I was in Yarmouth this weekend, and only really had a little bit of free time (while working on a larger project) so I only had ~one and a half hours.
Really fun challenge giving myself these tighter and tighter time constraints. This was an effect (Catching a thrown up gun magazine) for awhile!
David “It looks shitty because of time constraints” Fulde
Greetings all! Now, this week I decided to take a break from compositing since I realized that I’m REALLY into watches and wanted to try my hand at product photography! Here are the results
Freelensing Watches by DavidFulde
Oriental Blue by DavidFulde
Oriental Mess by DavidFulde
Free as a Lens by DavidFulde
Horizontal by DavidFulde
ORIENT AUTOMATIC by DavidFulde
Date by DavidFulde
Blue and Red by DavidFulde
Next week, back to more compositing!
David “Watches are cool” fulde
so, for this wek, it was literally a matter of grabbing my Roommate and heading outside and shooting random stuff like this (Using me variable ND filter :D AKA two polarizer filters on top of eachother) and I took my favourite shot and made this.
There was not planning to make this (dumb) it was all conceived within the compositor. I’ve been wanting to try this type of thing for awhile and it’s great that I can actually try it now! (Also, ignore the quick and dirty colour job, ha ha)
Removed the eye
Shrunk the nose down a touch
got rid of pimples/wrinkles
added a fresh cut/scar
David “Alway’s Learning” Fulde
Here are the results of a small compositing test I did. Nothing big. I WAS going to do something much, much more complicated but it did not work out (I’m not as talented a roto artist as I thought >_> ). This I knocked out in ~4 hours or so.
David “May is compositing Month” Fulde
A small Project Monday today. a runthrough of my post processing for INTENSITY. I had a few questions about it so: Here we are! I hope you like it!
(Note: The photo used is not one that was used in the actual project but, rather, one of the ones that was not good enough. I just did not want to mess with the ‘master’ so to speak)
David “Now a whovian” Fulde
Dexterity 3.0 It’s here! It’s finally here!
Dexterity 3.0, the newest, and probably last, in the “Dexterity” series. This is by far the best of the bunch thanks to Matt Inkpen’s cinematography and direction. Oh, I didn’t mention that this is the first Project Monday to not be directed by me? Oh yeah. That’s a thing. Without further Ado…
Click through and watch in HD!
Now, this is the first time I’ve ever bought music for a short as well, which was totally worth it I think! Be sure to let me know your thoughts down below
David “Next week won’t be this awesome” Fulde
So, this week I WAS going to make a walkthrough of my “INTENSE”photo set but then I re-discovered glitch art
One or two of these are actually very personal. The first image more so than anything else (A poem I wrote awhile back is embedded in the image, along with playing with the code)
the second image has the first draft of a script copy/pasted into it a few times. As you can see, some of these turned out better than others. It was fun and I can see myself using techniques similar to these in the future. It is great fun!
no photo-editing programs were used to make any of these
Check out this weeks Project Monday without music/VO. Just pure sound design! https://vimeo.com/62826178
No original audio was used :)
Greetings! So, this week I an releasing what is the most ambitious project monday ever. how so, you ask?
First: It is 1 minute long. Not the longest, but it’s up there
Second: It has 10 VFX shots
That’s ~9 more than any other single video I believe
Third: It has sound design
I have never played with sound design before this week. It was fun but I was definately out of my element.
Fourth: It has a story
This is the first, non-documentary, project Monday that has an actual story. Somthing exciting for me.
Without further ado, here it is! :)
first off, it is what it is. It was created in 3 days and it was my first time trying to replace a phone screen and I did a bunch wrong while shooting.
I had the idea on Friday and had to release it today so the FX are rushed. There is a lot I would do differently given more time, and I might (Probably won’t ) go back to it on a later date. I like the idea of the story, kind of ripping off Watch Dogs though, ha ha.
If given more time I would have shot a bit more, as well as (obviously) fixed the VFX. Right now they are more ‘heavy proof of concept’ rather than finished product. I’m not UNhappy with this short; but I’m not jumping up and down over it either.
VERY special thanks to James Raymond for designing the UI of everything, as well as Chuck McLearn for starring and voicing :)
David ‘I’ll show the sound design stuff on Wed’ Fulde